Initial commit: LAN Manager with Go backend and Vue frontend
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78
server/utils/crypto.go
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78
server/utils/crypto.go
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package utils
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import (
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"crypto/aes"
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"crypto/cipher"
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"crypto/rand"
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"crypto/sha256"
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"encoding/base64"
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"io"
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"log"
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"os"
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)
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var encryptKey []byte
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func init() {
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key := os.Getenv("ENCRYPT_KEY")
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if key == "" {
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key = "lan-manager-default-key-change-in-production"
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log.Println("[WARN] ENCRYPT_KEY not set, using default key. Please set ENCRYPT_KEY in production.")
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}
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h := sha256.Sum256([]byte(key))
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encryptKey = h[:]
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}
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// Encrypt 使用 AES-GCM 加密明文,返回 base64 编码的密文
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func Encrypt(plaintext string) (string, error) {
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if plaintext == "" {
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return "", nil
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}
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block, err := aes.NewCipher(encryptKey)
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if err != nil {
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return "", err
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}
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gcm, err := cipher.NewGCM(block)
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if err != nil {
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return "", err
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}
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nonce := make([]byte, gcm.NonceSize())
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if _, err := io.ReadFull(rand.Reader, nonce); err != nil {
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return "", err
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}
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ciphertext := gcm.Seal(nonce, nonce, []byte(plaintext), nil)
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return base64.StdEncoding.EncodeToString(ciphertext), nil
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}
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// Decrypt 使用 AES-GCM 解密密文,输入为 base64 编码。
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// 为了兼容升级前的明文密码,如果 base64 解码失败或解密失败,则直接返回原始字符串。
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func Decrypt(ciphertext string) (string, error) {
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if ciphertext == "" {
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return "", nil
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}
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data, err := base64.StdEncoding.DecodeString(ciphertext)
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if err != nil {
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// 兼容旧明文密码
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return ciphertext, nil
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}
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block, err := aes.NewCipher(encryptKey)
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if err != nil {
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return "", err
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}
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gcm, err := cipher.NewGCM(block)
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if err != nil {
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return "", err
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}
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nonceSize := gcm.NonceSize()
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if len(data) < nonceSize {
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// 兼容旧明文密码
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return ciphertext, nil
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}
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nonce, cipherData := data[:nonceSize], data[nonceSize:]
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plain, err := gcm.Open(nil, nonce, cipherData, nil)
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if err != nil {
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// 兼容旧明文密码
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return ciphertext, nil
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}
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return string(plain), nil
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}
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